Before the first shot is fired in battle, soldiers must infiltrate the combat zone by land or air, which makes vehicles an integral part of the Modern Warfare universe across all the game modes.
Why wont Infinity Ward listen to the COD community and FIX Modern Warfare? Why don't they care more about the people who made them who they are today?F#@K. Infinity Ward, Activision whoever, go get someone on the street who doesn't play games, give them a console and the disc copy of Modern Warfare and you will see just how fucked the situation has gotten.
Much like how weapons were rebuilt from the ground up, the vehicles team at Infinity Ward created a new vehicles simulation engine and modelling techniques to redefine how modern military vehicles are represented in-game. Leading that effort are Senior Software Engineer Manu Marín, Senior Artist Jon Bailey, and Lead Vehicle Artist Dan Savage.
“There’s a lot of different roles they can take for infiltrations and extractions,” Savage said of the vehicles in Modern Warfare, “And in Campaign, vehicles are there as a service to the narrative and gameplay.”
Much like how the studio used photogrammetry to scan in real world environmental features, the vehicles team took that same approach to vehicles… Just on a bigger scale.
“We’ve always been told that you can’t scan cars due to the reflectivity and the gloss of a vehicle,” Savage explained. “But we found the magic touch on how to scan a car properly, and that extends from military vehicles to civilian vehicles… One of the ideas that was floating around was, ‘Hey, let’s drive a tank over a car and scan it.’ And we said, “Yeah, let’s do it.’”
“These scans add a level of detail that was not available to us before,” Bailey said. “It takes things that we once said we couldn’t build right away into having all the information in front of us.”
“But the challenge with it,” Savage added, “is that the scans are such good quality, that a scanned car makes a handmade car sitting right next to it in the environment, look less realistic. It’s the old cartoon effect where the background and interactable objects are shaded differently. Taking the scans challenged us to push that envelope on our hand-made vehicles to get them as close as possible to the scan quality. It really pushed us to raise the bar.”
“So, we build them, and then this guy,” Bailey pointed to Marín, “makes them move.”
PLAYLIST UPDATE:
MODERN WARFARE:
Ground War
Gunfight
Deathmatch Domination + Drop Zone
Gun Game TDM
HQ Firefight - teams can add to their score by capturing the headquarters and also by getting kills
Infinity Ward Cod
WARZONE:
Removing Blood Money Quads
Adding Plunder Quads
GENERAL FIXES:
Fix for an issue where the “next unlocks” section was showing attachments out of order
Fixed an issue where teammates could spawn inside a closed off room on Broadcast
Fix for a bug where viewing the “Nevermore” execution in the menu could sometimes cause the animal model to get stuck
Fixed a bug where grenades could fall through the floor in the Foreman’s Office while on Mialstor Tank Factory
Fixed a lighting issue with the “Gilded Arm” variant from the Season Six Battle Pass
Fix for an issue where players could experience a crash after reaching wave 45 or higher in Survival mode
Improved stability for PC
WEAPONS:How do you bluetooth music from android to iphone.
Increased minimum damage at range on the Kar98 in Warzone
Reduced minimum damage at range on the SP-R 208 in Warzone
WARZONE:
Infinity Ward Cod Mw
Fixes to help improve volume levels with War Tracks slider
Fixes to help prevent players from dying while completing the Subway puzzle
Fix for a bug where players might not be able to access Bunker 11
Fixed a gas mask bug when players attempt to complete the Station puzzle
Fix for a bug where using a self-revive near the doors on the subway train, they will clip out of the train but still be transferred to the next station
Fix for a collision bug near the entrance of the underground road on the West side of the airport
If a player dies post doors closing of the subway car, they will be pulled out of gulag by the fast travel system and then pulled back into gulag for a match once it is their turn. This has been fixed
Fix for an issue where the player's view could be forcibly moved when exiting a vehicle or parachuting
Fixed a bug where players could experience a crash after engaging with a Bounty contract